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7
Game
FNaF World: Save Editor
5 days ago

taking slow steps. made a flexible window and buttons

planning both complete mouse and keyboard controls




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showcase of FWMod mmf abilities. able to listen to keyboard clicks and also modify frame objects. allowing me to enter a battle upon pressing "b" purely from lua

progress is going great so far. I've done animations and FNaF World fancy text

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!