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13
Game
FNaF World: Save Editor
4 months ago

taking slow steps. made a flexible window and buttons

planning both complete mouse and keyboard controls




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great news, fwmod is now able to load custom images! at the moment it's a folder called preload, integrating it with mods should be a simple process!

showcase of FWMod mmf abilities. able to listen to keyboard clicks and also modify frame objects. allowing me to enter a battle upon pressing "b" purely from lua

progress is going great so far. I've done animations and FNaF World fancy text

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game modelπŸ—Ώ