Hello,
It’s been a while since the second alpha was released. I have improved the game in the meantime, and now, I can publish the 3rd demo.
This version is the result of all advice I was given from you and evrey players who spent their time playing it. Let me take a list of those improvements:
Hit-feedback + boss pattern
graphics (parallax, flash effect, particle)
Hit-feedback + boss pattern
Some of you had trouble keeping track of your health. To be honest, I had it too. So I integrated a visual feedback (flash effect on the player) and an audio feedback.
I also integrated the flash effect on ennemies, so you will be able to know if you hit them.
I refactorized the pattern of the second and third boss, so the player can be less frustrated.
Graphics
The game suffered from less graphical coherence. So, I removed some sprite and made my own graphical assets in order to give my game its own identity.
Don’t hesitate to fill in this document so I can get your feedback.
Enjoy!
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