Next up
Balancing is hard... so I've started using spreadsheets
a few in game screenshots
Feature Addition:
I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game
Game Concept Reveal!!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Just a Pico sprite
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