Next up
Feature Addition:
I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game
a few in game screenshots
Game Concept Reveal!!
Balancing is hard... so I've started using spreadsheets
art comission.
Runestones: from concept to in-game model🗿
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Among us_into Madness
Someone seems to be a little angry










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