Game
The Fall of Aether Station
3 years ago

Targeting July 31st for first playable demo! Be sure to follow for updates!




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Balancing is hard... so I've started using spreadsheets

a few in game screenshots

Feature Addition:

I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game

Game Concept Reveal!!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Just a Pico sprite