Game
The Fall of Aether Station
4 years ago

Targeting July 31st for first playable demo! Be sure to follow for updates!




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Feature Addition:

I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game

a few in game screenshots

Game Concept Reveal!!

Balancing is hard... so I've started using spreadsheets

art comission.

Runestones: from concept to in-game model🗿

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Among us_into Madness

Someone seems to be a little angry