Finally, the build menu received a set of very very tasty resource icons, made by the absurdly talented @mascot1063
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Finally the player can even tell whats going on, without reading though a wall of text. What you see is what you get - easy! :D
Finally, the build menu received a set of very very tasty resource icons, made by the absurdly talented @mascot1063
.

Finally the player can even tell whats going on, without reading though a wall of text. What you see is what you get - easy! :D
Baby Steps
The Demo
Optimization Time to stress out those systems to see, if something breaks :D I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.
Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
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