Game
4 Minutes at Fredi's ||: Reestablishment
2 years ago

Tbh, if my school days won't completely bend me in unnatural ways & shred me into nothing but dust, this game could set sail somewhere in late October/somewhere in November. Not 100% guaranteeing this, but it's a thing I thought up.




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Fun fact: strategies pay off, apparently. This set up for Pogo Party that I've found on the web is doing very well so far. Also, for Wall-Nut Bowling 2, I've decided to "hoard my nuts" for when time comes*... which is how I've aced it 1st try. Zezze.

Finished all the phone calls for this... The annoying part is over, now all that's left for me is the AI-ness of the Fredi 2 peeps & some other stuff, which may or may not include some sort of cheat menu, wink wink ;)

If anyone is curious about the amount of foes to defend yourself against that will be in this game, I'll definitively say: more than a dozen.

Eh, felt like showcasing the roster a bit earlier than what was initially promised... Also the FNaF movie came out today, so I guess that's also noteable.

Not sure if this is a hot take, but I want to say this: Wall-Nut Bowling, the minigame, takes a noticeable nosedive after its first occurence.

Cob Cannons are pretty cool...

(welcome back, my favorite past time)

If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.

Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.

(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)

Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.

(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)