Next up
haha cob cannon go PHWOOOOOOOOGNISKNGJNDG!!
the onepeater
Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.
(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)
YETI ZOMBIEFFERK ROERRK()E( :D:D:D:D:
(i'm very happy that I got around to not just encountering him, but also killing him & getting him in the Almanac. Not the 1st time it happened, but it's still the best damn feeling)
golden sunflower trophy :3333
Not sure if this is a hot take, but I want to say this: Wall-Nut Bowling, the minigame, takes a noticeable nosedive after its first occurence.
Finished all the phone calls for this... The annoying part is over, now all that's left for me is the AI-ness of the Fredi 2 peeps & some other stuff, which may or may not include some sort of cheat menu, wink wink ;)
For clarification: The 1st thing I've done for Fredi's 1 & will do for this one is designing the characters. Getting the simple things out of the way 1st just seems like the easier thing.
diamond packjot
Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.
(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)










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