Next up
floor 0 of the game is finished, we'll move on to rendering n interface design now
Back in the ER again... Looks like it's time to check into the psychiatric ward
Continuing...
The most fun part of creating maps is starting to conceptualize them in Paint
You are not haunted by a story, you are haunted by the consequence of who you are
“They listen, they see, but they only execute”
Designing user interfaces is both fun and a bit of a grind—here I am at 4:19 a.m. working on the game
Old vs New
What do you think?
When you abandon terror and move on to tension, it's a totally different story












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