
Next up
Quick update. Reboot of project. Again. Reason: bad oprimization and framerate by C2, so we returning to C3.
What? Is Halloween already over? It's NNN for some people? Too bad, but Hardoween is still coming!
Progress is going faster than expected, and gameplay is completely ready!
What's left:
- Basic menus
- First game screen addictions
- Improve some things
Adding Ambient from one S3 AIR mod was a good idea
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Happy 4th anniversary Beta Framework! Happy Daris Day!
SQUARE UP 'CAUSE I'M TIRED OF WAITING
So I'm sitting here, looking at the level and thinking: damn, the first act of Scrap Tower is essentially a version of Scrap Brain from my very first framework, mostly in terms of level design. So I decided to quickly, on my knee, make such a meme
Hello to all! DEMO 2 IS RIGHT HERE!!!
Nevertheless, there are still things that need to be completed and fixed in it, but this will be done on the sly. Also, due to a problem with export, the release on Android will be slightly delayed
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Sometimes the years fly by so quickly you don't even notice. Just yesterday you were releasing a new version... And today you can't even get a decent cake.
Happy fifth anniversary, Beta Framework! Happy Daris Day, including the original one.











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