Hey guys over this week we had a code engineer take his official role into our company. Unfortually now that we grew alot bigger going from 3 man team to 35 man team, were struggle with techincal issues with perforce as we work as team and continue the development of the game. Expect a 7 day delay to the game for an update as we are over hauling everything inside the game folder making it better and faster and alot more visual enhanced to the maxium level that we can go. New items ranging from new User interface design layouts , game play mechanics, new game weapons and alot more filled up map and even a brand new map is coming to the game finially after so long as well as perks , new zombie meshes and new atmospher along with alot more content then youll know what todo with. Stay tuned for more information
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Ingame-shots
Welcome to Firestorm: DeadLand Enjoy the game and happy hunting
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Have a good Boi
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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