Hey guys over this week we had a code engineer take his official role into our company. Unfortually now that we grew alot bigger going from 3 man team to 35 man team, were struggle with techincal issues with perforce as we work as team and continue the development of the game. Expect a 7 day delay to the game for an update as we are over hauling everything inside the game folder making it better and faster and alot more visual enhanced to the maxium level that we can go. New items ranging from new User interface design layouts , game play mechanics, new game weapons and alot more filled up map and even a brand new map is coming to the game finially after so long as well as perks , new zombie meshes and new atmospher along with alot more content then youll know what todo with. Stay tuned for more information
Next up
Welcome to Firestorm: DeadLand Enjoy the game and happy hunting
Ingame-shots
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Regular exercise is key for healthy wings.
Try it out!
2d lighting experiment
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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