Hey guys over this week we had a code engineer take his official role into our company. Unfortually now that we grew alot bigger going from 3 man team to 35 man team, were struggle with techincal issues with perforce as we work as team and continue the development of the game. Expect a 7 day delay to the game for an update as we are over hauling everything inside the game folder making it better and faster and alot more visual enhanced to the maxium level that we can go. New items ranging from new User interface design layouts , game play mechanics, new game weapons and alot more filled up map and even a brand new map is coming to the game finially after so long as well as perks , new zombie meshes and new atmospher along with alot more content then youll know what todo with. Stay tuned for more information
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Ingame-shots
Welcome to Firestorm: DeadLand Enjoy the game and happy hunting
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Just a Pico sprite
The whole squad is here!
Interested? Follow me!
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