Game
Technology of Tomorrow (Canceled)

5 years ago

Tecnology of Tomorrow Update 0.2.0


Cambios en español:

-Añadido los Broken faltantes (FreidCac - Dani - Momonky).

-Diálogos del Game-Over actualizados.

--Añadido renders de game-over.

-Nuevo menú principal para futuros usos.

--Configuración ah sido trasladado al menú Principal.

-Reiniciar la A.I de Akial reduce la energía en "-2"

-Audio de los Broken Eliminado.

-Posible arreglo de un animatrónico haciendo un Jumpscare en la cámara.

Changes in English:

-Added the missing Broken (FreidCac - Dani - Momonky).

-Updated Game-Over dialogues.

--Added game-over renders.

-New main menu for future use.

--Configuration has been moved to the Main menu.

-Rebooting Akial's A.I reduces energy by "-2"

-Audio of the Broken Removed.

-Possible arrangement of an animatronic doing a Jumpscare on the camera.



8 comments

Loading...

Next up

HIATUS

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.