Game
The Strangehood

10 years ago

Telekinesis, terrain and other gameplay.


I’m having a lot new puzzle ideas while playtesting, so the content bank grows.

I want the game to feel like a point-and-click FPS in a way and interactions are initiated when the player “thinks” about them (presses a mouse button). The default interaction is that the object levitates in direction of the player.

Jumping is now something that one can do while exploring.

Did a bit of work on the terrain, mainly varying height for trees to add variety.

Looking forward to implementing new puzzles on the first planet.



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