Game
The Strangehood

9 years ago

Telekinesis, terrain and other gameplay.


I’m having a lot new puzzle ideas while playtesting, so the content bank grows.

I want the game to feel like a point-and-click FPS in a way and interactions are initiated when the player “thinks” about them (presses a mouse button). The default interaction is that the object levitates in direction of the player.

Jumping is now something that one can do while exploring.

Did a bit of work on the terrain, mainly varying height for trees to add variety.

Looking forward to implementing new puzzles on the first planet.



0 comments

Loading...

Next up

Starting work on next episode

New gameplay gif

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays