This is a test video using a very bad yet cool way of animating in Clickteam. No animation frames are used here! Just a bunch of counting and scripted rotating of bones. I came up with a very mediocre way of recording bone movements. And then I imputed them myself. I might make a tutorial if I can find a better way of "recording" the inputs.
(Model by D00dl3rStudios)

47
2 months ago
Test with a weird way of animating in Clickteam
(more info below)
Next up
just made the most beautiful topology ive ever made for a model
its funyn cause a few years ago i really wanted a cluttered desk to seem busy but now its a genuine problem
Ok now yall can look
And what is an Endo without its suit
stupidheads
Night and day
https://gamejolt.com/p/plot-twist-1963-has-actually-been-out-for… btw this image is real but it was just a shitty build with a menu, older office build. and some testing things to see how files did on other computers
Environment Work As Of Late
i hate this game
2 comments