Next up
outside of the outside
i am cooking real hard on this holy fuck, ideas wise, TOTALLY FIXED the gameplay problem This is the least of it
framerate is better, more stable, still the same numbers.
there was a huge lagspike when you looked at the most populated area of the map, gone now
also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho
Clickteam + Python Test
Screen pixelation shader.
map or no map? we could make it so it doesn't ruin horror experience
367mb for a 1 second video?? What?
.
3 comments