Testing new Cannons Body & Facial Rig controlled from animator.
also textures and materials were implemented
Body rig, Facial Rig controlled from animator
#rig #rigging #animation #unity #maya #gamedev
https://www.youtube.com/watch?v=PXwr_xW4VKI&list=PLA4PPfiKBx4JLlPlCkpI1dhId5hPG2EAG&index=5
Next up
Pyrobito Character rig WIP (work in progress)
🎨 Work-in-progress concept art — Motita Early character exploration for Ponshot
Here’s a behind-the-scenes look at Motita, one of our early character concepts. From blockout to final render.
Thanks for following the journey — more chaos coming soon.
cartoon rig testing legs
corporal rig system
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
"Our work is never over" they said.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Got some fun collectibles in our game, Path of Kami!
0 comments