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867
1 year ago

Testing physics stability, I've compiled the engine with a newer physics solver and a newer version. It's more responsive ignore the slow downs I got a toaster anyways

frug cup model by: @hunterallen_




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sigh Do I really need to say it...? ' i am on bluesky '

https://bsky.app/profile/bluegirl61.bsky.social

I might be posting more at bsky tbh. Feels comfy and I wanna update yall that I've been in a horrible state but I feel good again :) hope the community is doing gucci too!

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

https://www.youtube.com/watch?v=QWPtcwFdW3o

It's official! I am apart of the Jolly 4 team and have been for a while now! I worked on the new animation that has been revealed for the Fangame Direct 2!!

Read article for FAQs

1000 Followers Teaser!

Currently working on the game's rendering engine rewrite. Replacing Eevee NEXT code with a much more optimized fast renderer for high quality realtime rendering

This soon will be merged to blender soon!

Read article

Scrapped Half life 2 Render I was going to do for the anniversary.

[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

sorry if I've been very radio silent, working on Jolly 4 at the moment.

Perceived REALITY still is in a huge writing phase very proud of it so far, a lot's happening and it's not so easy to get stuff done quickly. be patient with me boys!