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Preview of BlueGIRL's TF2 Enhanced Modpack. with 55+ mods (W.I.P) ALL WORKING IN CASUAL :D
Read ARTICLE!
Just finished making my own configuration of Neovim (code editor) Since I thought code editors were boring and coding is fun.
I said why not make the editor fun as well, and so I made this editor happy with it :)
as a final goodbye (there's still a chance). Here's this Jolly 4 wallpaper I made for 30K Follower milestone. I'd like to share more if Ivan is fine with me doing.
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
TF2 MAJOR UPDATE OFFICIAL (community made)!?! (edit: not really official https://gamejolt.com/p/project-offshore-srrug7nj )
THANKS FOR 700!!!!! Here's some stuff!
Video soon... ;)
Atmos-Engine..
(post updated, image in front is a render test) Still not done at all... 90% left of work to do
My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?
Page out!
The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release
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