Game
Intercommunication
11 years ago

Testing Trophies


Hey all,

I’ve been testing with the HTML5 export, it seems to be working. Please note that the game hasn’t been completely coded, so after a certain point, it will just stop.

Sorry about that! Hopefully I’ll have the game done soon, just gotta finish the script.

I’ve been testing trophies, it appears that there’s an odd message when players first recieve the trophy, I’ll definitely try to fix that.

In the meantime, thank you for your patience.



0 comments

Loading...

Next up

Intercom Cast Complete

New Character Art: Makoto I just recieved the lineart for our second main character. Meet Makoto! What colors do you think she should have? Let me know in the comments!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

a drawing I did because I was bored😪. But I love how it turned out.😊

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl