Game
Chase Adventures (working title)
11 years ago

Textures and Props


Hey there guys.

currently working on the environment visuals for now

honestly, because im kinda stuck on the programming part.

i worked this game from the turn based battle system part first, and then when i was trying to incorporate the normal exploring part, it becomes a hassle to switch to different scenes while still carrying the same data over.

so im kinda reworking the whole thing a bit, but i kinda have the rouch idea on how it looks like on the back end.

wish me luck.

i’ll post some more visual updates later on tonight.



0 comments

Loading...

Next up

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Szayel Aporro Granz - Bleach

I did this on my 3DS ^^ #Kirby

Some Shadow boss fight gameplay 👾

Only true badasses may pass! #conceptart #art #gamedesign

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle