Next up
i dunno how to make the fur less thick
WIP on a better menu screen. I still don't think it entirely fits the game too well but if it works it works right?
can anyone fimiliar with blender help me figure out the issue with this weight painting?
Just finished the ai code (for the most part) and now I'm working on touching up rough edges or fixing renders I don't like. For example: I didn't like the arm in the scruffy hallway render so I fixed it and imported it into the game!
I should probably work on the outfit or something along those lines
me when I click the button that turns my models into the physical recreation of doom and dispair
working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models
finished custom night codes + new camera animation
theres still a lot of bugs tho
qa
fb rx7 so fun

















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