As GameJolt users you can see that some Unity games don’t working on Chrome.
So the developers must upload two versions for GameJolt, thats not nice… but I can survive with it.
But the thing that makes me angry is the difference of weight of the two versions. For us the Unity3D only occupies 3.5 MB and HTML version occupies 63MB… can see the difference.
For us, we try to do it fast play games, make the user has to wait to download 60 MB is not ideal.
Keep calm and game on, we need your feedback ;)
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