Next up
Actually wasn't liking how the Quickstep section was in shadow I'm tempted to make the sky more blue, even though it's supposed to be morning
After taking a small break I finished up the final area. Still don't know if I'll extend the level or not. But for now this is good.
Redesigned the ending area of Old Green Hill a little HUD close to how it was in older versions New LUT for OGH
Working on more changing camera angles and edited the main big loops camera position
-I will start work on a new Zone very soon, just having trouble thinking of a way to make it and have it play just as good as OGH, not as easy as I thought...
Redesigned the Crystal Cave a bit
Decided to make the second section's water an actual playable area, I still have Sonic "drown" when going out of the area, just to be safe!
Sonic can only run on water when he's Boosting Decided to add this when I was adding stuff to OGH's second section
Found the plants / Rocks I'll be using in the next level!
Supposed to be a different region which is why it's different then Green Hill.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
0 comments