Game
The Democracy Times
7 years ago

Thanks for the support! going back to work


Hey! One week has passed since the submission of this game for the Adventure game jam (#advj2018). The reception of the game has been very good so far.
The game got a lot of feedback from friends and people from the jam, so there is still a lot of work to do.

First of all, I’ll review the writing in the game. I took some of the news I put in the game from old newspapers. Because I was rushing to finish the game before the deadline. In the 30’s the newspapers had an awful way to write the headlines, so I need to check some of these and rewrite them.

Also, I want to add a way to start a new game on a specific date (only if the game has finished). The game is not so long but as it has 9 different endings. I know that is not so cool to repeat all the content every time you play it.

Thanks!



0 comments

Loading...

Next up

Deadly rituals #advjam2020 version is out! Play it now here: https://gamejolt.com/games/Deadly-Rituals/493345

Writing updated! Thanks to my friend https://gamejolt.com/@slashware who help me to check a lot of writing mistakes I made in the game. Please check and play his games on http://slashie.net/

If you liked the Democracy Times, I hope you will like the next game I'm working on... here is some work in progress

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.