It also makes the neutral and genocide routes harder, and has miscellaneous changes to make the game more accurate to the original Undertale.
Thanks to a lot of help from @Brodieanddrew MEMORY : DELUXE Edition is now available for download.
The Deluxe Edition contains various grammar fixes and several quality of life fixes.
Next up
Hey, just wanted to warn people that there is a bug that occasionally occurs when you shoot things in yellow mode, so just try not to shoot unless you have to, and try not to shoot two things in a row.
That's my only fix, and I'm no coder so ¯\_(ツ)_/¯
Chara's sprite has come a long way, from being a crummy trace of her world sprite, to something that was pretty decent at way too high of a resolution, to something I'm actually quite pleased with.
The long overdo Memory bugfix update is finally here.
This is ONLY a bug fix update, and there is NO new content.
DO NOT LOOK!
Full change log in article.
(previous pinned post : https://gamejolt.com/p/https-www-youtube-com-watch-v-seenjqrsid4…)
So, up till now, I just used a blank black background, but I'm thinking about doing it a little differently for most of the fights, and this is what I made.
Over all, I like it, but it might not look as good in-game though.
What do you think?
Lava fades into the darkness effect, building “tip”? Idea? Whatever lol
I thought I'd release some sprite sheets with early stuff. Originally, the game would've had bury up-scaled sprites, so anything original (which there were a few) was made in the original resolution.
This is all of Bucky's Sprites. (old and new)
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