Thanks to everyone supported us :) development stopped forever beacuse few reasons:
No collision detection,broken code,bad graphics, corrupted data, boring work,boring algoritms
Sorry i stopped development here source code:https://github.com/iedxgamengine/IEDX
Next up
my not the best and big but not the bad pixel art
just tiny prism thing i made for placeholder purposes when something can't load in game will be showed to player
A map drawing from my unreleased game.
What do you think?
This is my new leveleditor as you can see it needed more work... When you click it generates map code that for unnamed scripting language i will say this language mapprog whatever an example mapprog code: map.newRect xcoord ycoord map.redRect xcoord ycoor
A textured version of my map
#pimpmydrawing can someone make my oc more mysterious. (this art will be used in my game with your name credited ending of game.) (i was programming guy i sucking making characters even my pixel art is trash)
lol trees. crazy treees.
We added euclidean system if you move cubes gets large but if you get close its gets small but if you look inside its looks like large this option will removed beacuse not useful only for fun.Adds only 400 line more code .
A screenshoot from my new project. Its will be a Rpg game. I have a name for project. But i can't share it. It will be a suprise. It will be my first commerical game :) chapter 1&2 is free. but other chapters will be paid. Game writen in c++ with opengl
New area coming to game: grassy grounds(yard)...
Also i can add jumping
I started to build map theres no textures for it but i adding it soon
I was bored using c++ so i now using csharp and i would say it's better than c++ i will continue my projects on csharp. Also i have plan for releasing my c++ projects as open source due i not contuining anymore. Also i want make dynamic games. C++ is hard
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