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Recognized Effort
Honestly, I loved knowing that the AI ​​knows about my game, meaning it has some relevance. This is as encouraging as the support they give me with charged stickers
#IndieDev #Meme #GameDev #PixelArtist #PixelGame #HorrorGame #Artist
Lazy progress
I couldn't advance the animation because the little knight isn't cooperating; he just wants to sleep through it.
ko-fi: https://ko-fi.com/cherrystart
#Pixels #PixelArt #PixelArtist #PixelAnimation #Medieval #Animator #Animation
The DEMO is coming soon
I'm pleased to announce that the #ReunionFate DEMO is 40% complete in terms of mechanics and gameplay. The story will have its own separate counter.
#IndieDev #GameDev #PixelGame #HorrorGame #TerrorGame #Fantasy #DemoGame
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Theory and music
Every day I make an effort to improve what I do so that you can enjoy it the best, that's why I've decided to remake the entire song from The Library of #ReunionFate
Enjoy the Demo song
finished Tara art and oml I actually really like it
there’s like, exactly the right amount of sparkles
it looks awesome
the second photo was my reference :)
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time: like almost 2 hours
programs: kleki & ibis paint x
Changes and Additions
The library is 80% complete, all that remains is to create the NPC, and the demo will have a new icon and a better logo to make the game more recognizable.
#PixelGame #ReunionFate #GameDev #IndieGame #PixelArtist #HorrorGame
An official wiki?
That's right, #ReunionFate now has a fully official wiki, which I'll be updating with more information. For now, I'll leave you with some information about the demon: https://reunion-fate.fandom.com/wiki/Daemon
Small changes
One thing I'm finally doing is changing TheCherryDev's profile picture to a more interesting one, although I don't know if you'll like it. What do you think?
Modeling, again
I didn't think I'd be touching Blender for a while, but I had an idea to tell you guys part of the story without having to use a wiki or me telling you.
#IndieDev #PixelGame #3DModel #GameDev #ReunionFate #HorrorGame #TerrorGame
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