

Next up
tomorrow i will be working on the framework of NN; that is to say, everything outside the gameplay loop. Usually i do gameplay before everything else but thats been biting me in the ass and i'd like to have fun making this game sooo
that was also ok but i still dont like fnaf 2
big news: you can "turn" "left" and "right"
menu !!!
every button on tape playa functions
relevant since i'm hoping to at least start on them tomorrow but i'm going to bring back the post-night minigame from the demo and try to bullshit my way through adding one for each night
still quite proud of this frankensprite even if what i made it for got dunked
Good morning
proving to be harder than i thought but i am in the process of trying to make it work
today I'm going try to implement the tape player with the idea in mind that all of the buttons are fully usable. idk if i can make a mechanic out of *all* of them but i think the extra interactivity will give at least +2 immersions










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