So, if your wondering why there was no teasers, it's because I wanted to keep the gameplay a surprise and you might see some mechanics you may recognize from my previous fan-games and in this game, I know what you thought of my previous games in terms of "lack of originality for the mechanics". And if you recall the "INI Data bug that caused me to give out the MFA" mess earlier this week, you might've been spoiled already of what was in the game.
If your not one of those people who downloaded the MFA, then good. Anyway, since pros are well...sometimes pros at difficult situations, PROJECT: 101 has got ya covered, I hope. So, in that case, have at it with the demo and good luck everyone! If you spot any bugs or glitches, let me know in the comments of either this devlog or on the main Gamejolt page and I will fix them up as soon as possible, before I go to work on the Full Version of the game. And the patches will come during the Full Version phase, keep that in mind.
(And also keep in mind, YES. I always playtest my games before I release them and fix any bugs I find myself)
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