Game
The Alchemists
10 years ago

The Alchemists update log #1


Here is a quick catch-up on how far we have already gotten in this game. I have not posted about it until now just because I was uncertain if it was going to go through or not. But here we are with some amazing screenshots and gifs.

So far we have, a smooth moving and animated character with collisions. working GUI and rain effects. Prototype level and main menu.

Next week I hope to have another update log but I am gonna start trying to make these short and sweet for you guys! This week I hope to have entire first level done, all attacks working, pause menu, room transitions and sound effects for the level itself!

5d0b80d541d99.gif
5d0b80d8e108b.png
5d0b80dad9056.png
5d0b80dd63d60.png
5d0b80dfd1fce.png


0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I worked so hard to get all four of them to the end safely, but then...