Game
Code Lyoko Reloaded
1 year ago

The approximate release date of the new version (Approximately May 27)


The cutscenes are almost finished, but there are problems with using neural networks to replicate Jeremy's voice accurately. More voice samples are required, causing a two-week delay in the release of the new version. Despite this, the neural network can already pronounce words correctly.



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I know I’m slow as hell, but that’s just me. Whatever. Anyway, tomorrow I’m dropping a big post with a new location, but for now—here’s a little sneak peek (And yeah, it’s not just the spot.)

The new demo will be released on March 7th, and I'm 110% sure.

At the moment, I have made a rough draft of the main functions of the game, namely, I have implemented a global time that includes the day of the week and the time itself.

(Read article)

Thank heavens I was able to save the grass on my ninth attempt.

Major changes in the Alpha version

JANUARY 2025 ┆ DEVELOPMENT UPDATE ┆ V2

Since GameJolt has been behaving very strangely lately, I'm creating a page in Itch Io (Or rather, I've done it for a long time)

https://coder-xenobit.itch.io/code-lyoko-reloaded

JANUARY 2025 ┆ DEVELOPMENT UPDATE

Early corridor development

HAPPY NEW YEAR !