Next up
Alpha 2 in the making...
brand new custom house, predictive AI, and lots of bug patches!
CREDITS TO GURD FOR MAKING SOME MATERIALS AND AUDIO FOR ME
PLAYTEST CREDITS TO DEAN, JOEY_DREW129, AND GURD!!!!
new terminal and hammer animations
gameplay footage from the upcoming (and anticipated) alpha 1
The Upperrooms, or level 1.5, are a series of tall corridors and rooms that are remeniscent to the Backrooms, but are upside down. There are no known entities residing on this level.
I made the pre-alpha house small
Concepts for alpha 2, anything I should fix/add to the game? ( defensive idle talks about the neighbor setting traps, spying on the player's house, toothless bear traps (bc teeth would kill you), for yall who cant read my handwriting 😭🙏
FEATURES!! :D
Re-created the OG backrooms photo... again.
THE TRAILER IS OUT!











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