12 years ago

The Beginning


I was inspired to build a game, when I played a lot of indie games here at gamejolt. Being a university dropout myself, that is not an easy task. There were a lot of things learned that I had forgotten, other than basic programming language. I choose Unity as my first game engine development, and started to learn C# programming language from scratch, after receiving several recommendations from my friends and some strangers here (thanks guys for the info). Basically, I’ve learned Java for 2 semester during my university, and while I forgot quite a lot of things, writing program codes is not one of them.

For now I could do several basic game mechanics on Unity. The only problems right now is I can’t really create good models and textures for my game. Fortunately there are bunch of websites that provide them to be downloaded for free.

So I hope I could finish my first alpha version of the game in the next three months, given that I have much free times or breaks from my job. I haven’t think about the idea, storyline or gameplay yet, but in the meantime I would learn more about what I could do with Unity.

I’m a noob here. Wish me luck.



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