Game
Project Kunami
11 years ago

The best Multiplayer Feature ever.


Hello guys I just thought I would come by to share with you the most super awesome feature you guys ever seen in a Multiplayer game.

Every single one of you already experienced the worst nightmare of Online Gaming: LAG!

To prevent that in this game, I created a simple but effective system in every Server called Max Allowed Ping.

For those of you that don’t know, Ping is the time in miliseconds of the data exchange between server and client. Anything below 100 is extremely good in my opinion so I set the default max allowed ping to be 100ms.

Each server host can decide wether to add a limit (any number you want to allow) or just turn off the option and allow every player to join, wether his ping.

As you can be already figuring it out, this feature will allow you guys to play smoothly without worrying with LAG depending on the server you are playing.

On other news, I’ve been working on the Items, stackable items, dropable items etc and I’m trying to make it easier to add items without any problem in the future. Also I’m always thinking about the map and I just want it to be huge and full of life, and bring the post-apocalyptic feeling to the max.

Hope you guys enjoyed this future.

PS: If you are worried because your internet connection is not so good, don’t be, I don’t have yet plans for server hosting, but If I make one public (host it myself) that one won’t have any limits. Also you can create your own server whenever you can’t find any other :)



4 comments

Loading...

Next up

Craft System Done (With screenshots) Craft System is done :) Now it’s time to add lots of items, lots of crafting recipes, and do some map design, and i can deploy a BETA :) Thanks for the support guys. Screens:

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

"Our work is never over" they said.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Szayel Aporro Granz - Bleach

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!