Now, the question is:
Should I upload a demo with the bestiary (along with some minor improvements and bugfixes), or should I wait until I've finished the soundtrack? Let me know what you think!
Now, the question is:
Should I upload a demo with the bestiary (along with some minor improvements and bugfixes), or should I wait until I've finished the soundtrack? Let me know what you think!
I redrew the main character (totally not Link)! Apparently, I drew the old sprite around 2009, so it was definitely time to update his looks.
New demo 0.11.0 adds a plethora of changes, including 4 new skills for the Wanderer, buff and debuff duration stacking, improved movement AI and more.
Check the readme for the full list of changes.
Version 0.10.0 is now live! An options menu has been added, allowing you to change controls, lower difficulty, enable viewport scaling and more. I've also made some improvements to certain skills and minor balancing/ bugfixes. Enjoy!
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.
New to Legion Hearts? Here’s what the game is all about.
New demo 1.10 is live! This version features improved graphics, an overworld map and a new (optional) area to explore! Check the readme for full list of changes.
Took a break from dungeon development to redo some old background graphics and add more detail to some areas.
I'll release a new demo with these changes and more in about a month or two.
Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)
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