I know,it took me 3-4 Weeks to make. But,here's the thing: During the development of the beta test,Clickteam was a bit of a pain a few times in terms of coding and whatnot. Anyways,here's the features in the beta test:
Changed the menu music and at the same time,changed the menu a bit. (Thanks, @Kasandryx
for suggesting the music change),because according to him/her,the menu music you heard in the first 2 tests didn't fit the mood of the game.Nights 3-4 and the last 2 Maintenance Tasks are now avaliable.
Added a Paranorma shader for all the nights. (Thanks, @Rhadamus for the shader)
There was other changes in terms of coding and graphics,here and there.
The game over screen now tells you who you were killed by.
And i have to note one more thing before playing: The A.I for Night 3 onwards can get a bit messy,so,if someone is not in a cam when someone else takes their place,i'll describe it as: "The enemies will hide themselves from the cams at random times or sometimes,the enemies will go to another camera when someone else takes their place."
Make sure to come up with some strategies for the later nights,since they get a bit difficult. So,good luck. And if you find a bug or glitch,report it to me in the comments section of this devlog and you will see it fixed in the full version.
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