I haven’t been posting for a long time, and this is why.
My fangame has been relying heavily on a tool that can be used in GameMaker studio 2 called undertale engine, which, as the name implies, helps you make undertale fan games. I turned to this solution after realising how hard it was to re create the different routs in the game. I was also struggling a bit to make the battles. Right now the undertale engine is very far from a full release and is only available in its current, unpolished state. For this game to be complete I would need to wait for more updates from this tool. This would have been fine as updates were coming regularly, even weekly sometimes, and we would just be able to work on sprites on the meantime. however recently I saw a new post from the fantastic developer that the project has been paused, after two months of silence. There was too much pressure put on the developer and this probably isn’t helping... but I can’t do this without it... and seeing all of the followers and supporting comments fills me with guilt as I am not doing anything for you guys. I will continue with it when or if the developer starts working on it again, as they promised, but for now portaltale is on hiatus I will be working on more personal projects of mine for a while, and participating in game jams, so keep an eye out still. I hope you understand and give your love to the developer of undertale engine: @TML . Thank you.
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