Game
The Classroom
8 years ago

The Classroom update


So I watched a number of the play-throughs on YouTube and spotted people were having difficulty knowing which person said what.
So I have added colours to the text using the Text Mesh Pro add on in Unity. Hopefully that will help.

Also I added depth of field using the Post Processing stack to add a creepier atmosphere.
I wrote all the camera movements myself which was hard, I am excited to see the Timeline and Cinemachine add-ons for Unity. They look so much easier to use to help get the atmosphere of the story across. I will use them for my next game, which will be a follow up the Classroom.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!