Game
The Classroom
8 years ago

The Classroom update


So I watched a number of the play-throughs on YouTube and spotted people were having difficulty knowing which person said what.
So I have added colours to the text using the Text Mesh Pro add on in Unity. Hopefully that will help.

Also I added depth of field using the Post Processing stack to add a creepier atmosphere.
I wrote all the camera movements myself which was hard, I am excited to see the Timeline and Cinemachine add-ons for Unity. They look so much easier to use to help get the atmosphere of the story across. I will use them for my next game, which will be a follow up the Classroom.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Among us_into Madness

Sonic and Shadow as Pokémons. #Fakemon