Game
The Classroom
8 years ago

The Classroom update


So I watched a number of the play-throughs on YouTube and spotted people were having difficulty knowing which person said what.
So I have added colours to the text using the Text Mesh Pro add on in Unity. Hopefully that will help.

Also I added depth of field using the Post Processing stack to add a creepier atmosphere.
I wrote all the camera movements myself which was hard, I am excited to see the Timeline and Cinemachine add-ons for Unity. They look so much easier to use to help get the atmosphere of the story across. I will use them for my next game, which will be a follow up the Classroom.



0 comments

Loading...

Next up

Just a Pico sprite

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

(sound ON πŸ”Š) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ