Game
Traveler

9 years ago

The crane. Rigged, skinned and animated with particles.




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Our new logo, we are now officially !NotFromHere Studio!

A cool, stylized shot of our dynamic environment

Concept art mood/asset sketch

Crane statue concept sketch

Fan art for Foolish I'm feeling kinda better so I drew this

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?