Game
Traveler

9 years ago

The crane. Rigged, skinned and animated with particles.




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A cool, stylized shot of our dynamic environment

Concept art mood/asset sketch

Our new logo, we are now officially !NotFromHere Studio!

Crane statue concept sketch

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

brung back my old oc plus a new one

...they don`t have names yet tho

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)