Game
Traveler

9 years ago

The crane. Rigged, skinned and animated with particles.




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Concept art mood/asset sketch

A cool, stylized shot of our dynamic environment

Crane statue concept sketch

Our new logo, we are now officially !NotFromHere Studio!

So

i may or may not make an full art of some person or i may just leave this like that-

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?