Game
✧ Deltarune: Beyond the Darkness ✧

3 years ago

The Cyan (Patience) and Orange (Bravery) Soul Mode will function like this:

Cyan: You have a Bar that slowly refills itself, once it's out you're stuck to stand still for a few Seconds.

Orange: Constant Moving, no stopping, dont let it hit the Walls.




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More Pikrune stuff is comming along, altough I havent really much to share yet.

For now though: Enjoy a little Sprite work for CAPSULE (aka MANTLE but Pikrune edition) and the uh.. idk PROGG? (Friend equivalent? Not sure yet)

Hope you like it!

So.. its nothing really Special, but here are some Concept Ideas for Re-Designing some of the Characters, be it just Minor or some Major Aspects.

Characters in Order: Zatick Zestatic, Toby & Tapi (and Projectionist) and Roaring Knight (Our Take)

We wanna Thank anyone for Sticking around, even if Silent, and making us think you care.

Altough the Projects Future is a bit.. unclear, we Hope our Ideas & Creations remain in Memories.

Thank you, and have a Good new Year.

Kris

One last Batch of Pikrune Concepts and alike for this Year.

I hope that these get remembered, if I end up not further working on it, just hope no one elses takes that Idea from me and gets more Popular with it.

Your taking too long!

I think Roblox is deaf guys; They think nobody wants these, even though they are still used today.

More Pikrune Concepts, this Time with the Wanna-be Wraith: Goolxton W. Goolxton, more specificly his BIGSHOT- i mean BIX GOOL Form: Goolxwraith (Name pending)

I looked at a bunch of Umibozu Designs & Similiar, and this was the Result of that.

W.D Gaster

Roblox in response to Criticism currently: