Game
✧ Deltarune: Beyond the Darkness ✧

3 years ago

The Cyan (Patience) and Orange (Bravery) Soul Mode will function like this:

Cyan: You have a Bar that slowly refills itself, once it's out you're stuck to stand still for a few Seconds.

Orange: Constant Moving, no stopping, dont let it hit the Walls.




0 comments

Loading...

Next up

I wanna Apoligise for the lack of Posts recently, and the broken Promise of Progress Report-2 NOT comming out the Month before..

Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)

Funny huh?

Teenage Frisk concept, I always headcanoned they would do mountain climbing as a hobby after the end of True Pacifist... With safety gear this time, of course.

Merry [CHRISMAAA] and Happy [NEO] Year!

The Team is still taking it's Break, but know that we arent dead yet [least i hope so]. There isn't anything major to announce so... Take this crude Deltafell Zatick Design I made lol.

'Till next Year!

Deltarune Fanart Collection - Kris (Dark World)

#FanArtFriday

#deltarune #deltarunekris

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

Man, just kinda thought about it: I kinda Predicted a living Mantle too, and that by this guy here.

Crazy how many of my predictions were kinda correct!

FreeFallTower Lady Secret Boss (Intro) in a Nutshell:

Well Ligtners and GentleDarkners; We have reached the End of August, Summer is Over!

Read more in Article.