Game
✧ Deltarune: Beyond the Darkness ✧

3 years ago

The Cyan (Patience) and Orange (Bravery) Soul Mode will function like this:

Cyan: You have a Bar that slowly refills itself, once it's out you're stuck to stand still for a few Seconds.

Orange: Constant Moving, no stopping, dont let it hit the Walls.




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Funny Karen Meme

Art used by Sr. Pelo from Youtube

Man, just kinda thought about it: I kinda Predicted a living Mantle too, and that by this guy here.

Crazy how many of my predictions were kinda correct!

We wanna Thank anyone for Sticking around, even if Silent, and making us think you care.

Altough the Projects Future is a bit.. unclear, we Hope our Ideas & Creations remain in Memories.

Thank you, and have a Good new Year.

HELLESCAPE: Soupy

im way too late with this, but nonderless: HAPPY (after) HALLOWEEN!

I noticed there were a few sprites missing for the Fun Gang in this pose. So i made them :3 The marked ones are my favourites

For a long time now I had an Idea for quite a big Story, mostly focused on the Concept of: Gems and whatnot (No, its not a Steven Universe AU)

I may try to show a bit of that Idea, for now though: Here is a Antagonistic Character made for that Idea.

We at Deltarune: Beyond the Dankness, wanna thank all of our Fans for contributing and helping this Community grow.

Your total support and submission to make this project reality is amazing. So as a Thx; I drew this artwork for ya.

Aint it beatiful?

ring ring

So.. its nothing really Special, but here are some Concept Ideas for Re-Designing some of the Characters, be it just Minor or some Major Aspects.

Characters in Order: Zatick Zestatic, Toby & Tapi (and Projectionist) and Roaring Knight (Our Take)