So, it’s about time I explain what’s up with this new “test build” release of CLEITHROPHOBIA. The explaination is this: All my playtesters have left the project for one reason or another and thus, I need more in order to help figure out where all the oil in the game should go. Thus, I’ve put out this new test build to help get that sorted.
The test build is a modified version of CLEITHROPHOBIA which changes a couple of things:
There’s only one difficulty: a new difficulty dreived from Normal
All the lantern oil is gone
The lantern is unlimited
The game keeps track of your completion time for individual sections of the game and the game as a whole.
The game can only be played once. After beating the test build once or playing the regular build, your access to the test build is forfeit.
I’m also taking the regular build offline for now. I’ll reenable it when I upload Regular build 0.9.4 tonight.










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