The game is made using Godot 3.x plus some custom patches.
Vehicles are rigid bodies kept together with joints.
All rigid bodies that are connected with fixed joints are then merged into a single rigid body.
I implemented part of a physics simulation to determine how forces applied to a rigid body would distribute on the original merged parts, which allows me to separate parts in a plausible manner when the vehicle hits something.


The demo of Contraption Simulator is now available.
https://gamejolt.com/games/contraption-simulator/724390
The game is a sandbox where you can build weird vehicles out of simple parts, assign inputs and try to control them.
Vehicles are destructible.
#sandbox #vehicles #destruction
Next up
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
The Hive - Everything is a Crab
We started making a game about flipping tables. We ended up making all of this too.
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I was bored, so... ManutKat.
Just a Pico sprite
So here's the first of the zodiac signs i will make for the next weeks.
Terraria










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