The game is made using Godot 3.x plus some custom patches.
Vehicles are rigid bodies kept together with joints.
All rigid bodies that are connected with fixed joints are then merged into a single rigid body.
I implemented part of a physics simulation to determine how forces applied to a rigid body would distribute on the original merged parts, which allows me to separate parts in a plausible manner when the vehicle hits something.


The demo of Contraption Simulator is now available.
https://gamejolt.com/games/contraption-simulator/724390
The game is a sandbox where you can build weird vehicles out of simple parts, assign inputs and try to control them.
Vehicles are destructible.
#sandbox #vehicles #destruction
Next up
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Path of Kami: The Evolution of the Lore
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Path of Kami, running around the shrine area
0 comments