Game
Life of the Party
12 years ago

The End


Hello! So, unfortunately, I’m not going to be able to finish my game in time for the contest’s end. I think my mistake was in having too large of an idea to make.

If I could give myself any advice, it would probably be to pretty much finish the game as quickly as possible, and then go back and add features, details, and other things. The gameplay should come first, however.

Hopefully next contest, I’ll be able to participate, and make something a little more realistic.

I might continue to work on this in the future. However, I continue to have more ideas for games, as well as have my own projects I’ve been working on for awhile, so I’m not sure if anything will come of it.

Anyway, thanks for reading and watching my game!



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Hello~

I'm working on a freeform graphical project management and ideaboard for indie gamedevs; it's called MasterPlan.

It has features to help plan out games and stay on track, like tasks, timers, tables, images, and maps.

https://solarlune.itch.io/masterplan

art comission.

Successful landing

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)