The final part of the anniversary series is out, we take a look back at The Final Encounter and talk about its development.
https://youtu.be/xENm5twwxzw
Next up
Right now, prototype for Project "Bleak World" is under heavy graphical redesign, because let's be honest, this doesn't look creepy at all
After a few weeks of work (yeah, the redesign started before I started posting here) it's finally done! I have to say, I really like how it looks now
Now the prototype has enemies, health and an actual reason to play it! However, it still needs quite a bit of work before I can release it as a playable prototype.
Video showcasing the current progress of the prototype will be released in a couple of days, once it's properly edited
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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