6 months ago

The final render (ik there aren't details on the pc, sorry guys, i will make them soon)




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triangle edges test, at least i got a line still tho it's not the triangle's edges.

some changes

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

Look at this , btw , get prepared , in a few hours im going to reveal the Teaser Video #1.

The video isnt related to it but is what i made a months ago when i said that i was working with it!

#fnac #fnaf

more improvements to the 3d engine i made in turbowarp

Rough guy is joined by Rough Team, for #GameJoltColors25 to become Colors Team.

The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.

Freddy Fazbor render

some render to test out blender on my new pc, ngl it looks fire, need to make the floor's texture different tho.