Game
G4M3R_
9 years ago

The First Devlog


print(“Hello World!”)

Hello guys, Bennet here!

I’m the programmer and assemblist of G4M3R_ and I
wanted to share my first thoughts on the game.
We (Simon [The designer] and me) are in the early
development stage, but we planned a lot of things already.
I, personally, am learning to program through this.
We are using Unity3D and Blender to design the models and maps,
and MonoDevelop and Visual Studio to program the scripts.
I hope that you will have fun with the game, the first screenshot
will be going online this evening at 8pm GMT.
Bennet Fear signing out!



0 comments

Loading...

Next up

The Concept Room

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?