Game
G4M3R_
10 years ago

The First Devlog


print(“Hello World!”)

Hello guys, Bennet here!

I’m the programmer and assemblist of G4M3R_ and I
wanted to share my first thoughts on the game.
We (Simon [The designer] and me) are in the early
development stage, but we planned a lot of things already.
I, personally, am learning to program through this.
We are using Unity3D and Blender to design the models and maps,
and MonoDevelop and Visual Studio to program the scripts.
I hope that you will have fun with the game, the first screenshot
will be going online this evening at 8pm GMT.
Bennet Fear signing out!



0 comments

Loading...

Next up

The Concept Room

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project