Game
The Last Scratch
6 months ago

The first level will get a reworked position of objects, this is due to the fact that I will be reworking the object spawn system (including adding two new types with dialogues and a store [not only for Knuckles at the base])


that's how i'm going to do it

Spawn will not be divided into Type;X;Y, it will be whole, in Arrays, here is an example "[{"type":1},{"x":24},{"y":-10}]"

for dialog objects it is a bit more interesting, as 3 new values are added: "Character", "Dialogue" and "Frames".

example: "[{"type":12},{"x":24},{"y":-10},{"Character":NESONIC},{"Dialogue":goodview},{"Frames":4}]"

I wrote this text for myself so that I could redo the coding, for you it will simply be an interesting fact about how the game works.



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i think that better... may be not

Scary buddy, can you close your damn mouth?..

If you have less than 35 HP, catch the bleeding.

Yes, now when you have low HP you will lose 0.1 HP because you played too carelessly, so you will have to speedrun the level or look for rings

(Also added a splash when changing HP, I'm still working on it)

Since you haven't chosen anything, I chose what I and my friends like best

Almost.

Btw How many eyes do you think is better to put inside?

Kaimon's model is on the way.

Meme from my friend

Do you know why there are no updates or anything else? I bought Detroit

btw art by me

At the moment, I'm adding achievements that will be available in the Demo, but in the beta, and especially in the alpha, not all of them will be available, so you can look, but don't touch them for now.

Angr Gril

New exp, with everything that FNF vs Alpha will have (that means there's spoilers for it)