Game
Tycoon
11 years ago

The first standalone version!


After doing some research i finally found out how to create a standalone installer using XNA. This means you can just play the game without installing it first, yay!

Besides that useful little change, the following stuff was fixed as well:

  • Added an indicator to change cards at end of turn

  • Created a way to select your income at the start of the turn (cards, resources or money)

  • Fixed a bug in the Trader card (no longer receive gold instead of resources)

  • Changed graphical order of players on sidebar to turn order

  • Created active player indicator

Please let me know if the game is working on your pc!



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

I made a small jungle house.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl