Game
Quickshot
11 years ago

The first update !


Hello guys ! Today it’s the first update of my game ! There is a couple of changes for this update :

Ennemies spawn :Ennemies now spawn really faster , the game become really speedy with this update , and there is also a new feature , if your score is low ennemies spawn slowy but if your score is high they spawn faster :D

Random generation :Now the pillars can have random angles , the games beacomes more difficult

Snipers : A new ennemy has been add , it’s the Sniper , he have a awesome shoot range but he moves very slowy , he can spawn if your score is equal or greater then 10

First ennemy : They move a little bit faster , care

Fullscreen :You can now Fullscreen by pressing F , remember it it’s very convenient

Issues :Bullet have some random bounces in the air but it’s corrected , sometimes Ennemies can shoot through the walls if they are very close to them , it’s not really a bug and i don’t think i can delete it so be carefull

Thanks for reading , Play and feedback :D



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

What you all think

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...