Hi!
I just wanted to let you all know a couple of things!
1) As I have been working on my game Dust, I will begin development on TFS: Anger in September, and hopefully, It will be out by late October or early November!
2) You will not need to have played TFS: Denial, but it will provide some backstory…
3) I have received some complaints that the door in the first scene in the game is not opening… This is because you must find a key in the garden. Hopefully, this will help you in your gaming! If you have any other problems with ANY of my games, email me ([email protected]) or tweet me (@eatherjello) or just comment on the game page, I will see it from there… Have a great summer, and see you all in September!
-Eatherjello
Next up
We are under attack!
Chiaki Nanami!
Werehog transformation process. #sonicunleashed
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










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