Hi!
I just wanted to let you all know a couple of things!
1) As I have been working on my game Dust, I will begin development on TFS: Anger in September, and hopefully, It will be out by late October or early November!
2) You will not need to have played TFS: Denial, but it will provide some backstory…
3) I have received some complaints that the door in the first scene in the game is not opening… This is because you must find a key in the garden. Hopefully, this will help you in your gaming! If you have any other problems with ANY of my games, email me ([email protected]) or tweet me (@eatherjello) or just comment on the game page, I will see it from there… Have a great summer, and see you all in September!
-Eatherjello
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Shadow The Hedgehog X pixel art
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Cash Banooca
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Double Rainbow!!!
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