Hi!
I just wanted to let you all know a couple of things!
1) As I have been working on my game Dust, I will begin development on TFS: Anger in September, and hopefully, It will be out by late October or early November!
2) You will not need to have played TFS: Denial, but it will provide some backstory…
3) I have received some complaints that the door in the first scene in the game is not opening… This is because you must find a key in the garden. Hopefully, this will help you in your gaming! If you have any other problems with ANY of my games, email me ([email protected]) or tweet me (@eatherjello) or just comment on the game page, I will see it from there… Have a great summer, and see you all in September!
-Eatherjello
Next up
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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