Hey all, just wanted to make this quick post to clear up any confusion on why ONATSD:R and 2 were taken down.
To make a long story short, I am ashamed of the way they came out. Those games were littered with bugs, (some making the game straight up UNPLAYABLE day one) and in general, I had rushed the development of these two games fast. (These game out within the same month!)
Now, granted, for the three years I've been on GameJolt, I have NEVER released a single game. I've always cancelled it, or lost motivation, etc. These were the first games I'd ever completed, albeit very rushed, and I was so desperate to finally say I made a full game that I just released them the way they are.
I had updated the games to fix some bugs, but there were some bugs that I straight up didn't even bother fixing due to my shitty code. So to make it up for you all, I have decided to do this.
I am going to cancel One Night at the SES Dungeon 3, but I am going to COMPLETELY recode One Night at the SES Dungeon: Reborn and One Night at the SES Dungeon 2. I'll consider adding new content to those games, but for now I'm only focusing on polishing the code. I'm putting the updated versions of the game onto a launcher that you can download.
I am very sorry for the inconvenience, and I will make sure this doesn't happen again.










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