Next up
I have completed all of the character art for the Frostlands! All that is left is a small end cutscene and then I will begin work on the next area.
The Frostlands is now fully playable and I have begun work on the art. I will update this page with new screenshots as I finish backgrounds and characters. In the meantime, please enjoy these hilarious screenshots of the game without finished art.
The Backgrounds for the Frostlands are now complete! As you can see, the next step is to do all of the character and object art. After that is finished I will begin work on the third area of the game!
12/16/18 Welcome to the very first devlog of Slay the dragon III! As of today, I have completely finished the first area of the game. It ends with a nice little cutscene. I will now begin work on the game's introduction.
If you thought dragons were the only creatures inhabiting the world... you'd be wrong
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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