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Game
Hello, Neighbor! Silent Whispers
5 months ago

The game is barebones


I'm gonna be honest, I haven't been working on the game for a few weeks now. I barely even did everything that I had done on the scrapped prototype build.

I'm working on the game very slowly, like, I don't even remember the last time I opened the project. So I wanted to show what I already have in the game.



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Testing with light bulbs :)

(The code is probably bad, I still need to research a better way of doing this)

Oh boy I sure like to turn off my neighbor's power off!

(btw I just worked on the game for 2 hours straight)

Finally adding idle tasks for the neighbor

I got the player house area to work after months of trying.

Last screenshot for the day, gonna keep working on the game tomorrow.

Btw i'm thinking of modifying the hn hide and seek neighbor model for the pre alpha man.

"Get out of my house"

Here's how the base map looks!

(Note: things may change, it still isn't finalized, I'm trying to get feedback on the lighting.)

wasted my time that I never will get back after finding out the decimate mesh could've made it much easier to do it. Now I must live with the consequences and use the new model...

So far the prototype's development is going good. I know this game isn't that popular but I wanted to share some screenshots incase someone who finds this page wants to see how development's going (The idle task on the last screenshot has been fixed.)

👀