The game is based on an artwork by Mamdy's Box of Tales and done in collaboration with her, the framework for the game is ready and she is hard at work on the art, demo soon!
You can find us on insta at @whitelotuspa and @boxoftales
Next up
Just started production on this comedy shooter in a sci-fi setting, the advertising in this world got ouf of control and hologram ads appear everywhere, also, the machines started a revolution, same old same old... DONT DIE!
Just did a major update to the interface of Blind Date: Fishy Business, i am trying some new things since i intent on using the exact same syste on 3 new games that i am putting a bit more effort on, what do ya guys think? its available to play right now.
New update to Blind Date FB, now you can save your game, if you hit "z" on your keyboard you can now access a menu with three options: save game, load game and back to title screen. you also have 3 whole save slots available to save your fishy adventures.
Have a good Boi
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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